NeuroTensor Docs
  • 🧠What is NeuroTensor and how does it work?
  • Overview
    • 🧬NeuroTensor: Revolutionizing Blockchain with AI-Driven Data Transmission
    • 🔁Introduction to the NeuroTensor Ecosystem
    • 🔌Main Core
    • 🔭NeuroTensor: An Innovative Approach to Blockchain Integration
  • Additional Information
    • 📎Important Links
  • 🦾Guide to AI-Driven Smart Contract Automation
    • AI Bot Configuration
    • Use of $NTR Tokens in Automation
    • Automation in DeFi Yield Farming
    • Ensuring Security and Verification
    • Conclusion: Insights and Practical Applications
    • Disclaimer
  • 🕹️Advanced AI-Powered Gaming Solutions
    • AI-Driven Gaming Automation
    • Continuous Monitoring and In-Game Event Activation
    • Data Transmission and In-Game Execution
    • Use of $NTR Tokens in Gaming Automation
    • Automating In-Game Purchases
    • Enhancing Security and Fair Play
    • Benefits and Conclusion
    • Disclaimer
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  1. Advanced AI-Powered Gaming Solutions

Continuous Monitoring and In-Game Event Activation

Mechanics:

  1. Monitoring:

    • Continuous Monitoring: The AI bot continuously monitors specified conditions using in-game data feeds. These feeds provide real-time information about in-game events, player actions, and game states.

    • Event Listeners: The bot sets up event listeners that react to specific in-game triggers. These listeners capture events like player movements, in-game purchases, and other activities in real-time.

  2. Activation:

    • Event Detection: When the specified conditions are met, the bot activates. The activation process involves verifying that the conditions are truly met and readying the bot to perform its tasks.

    • Data Transmission: The bot packages and sends the necessary data to the game server. This data includes all required parameters for the game actions that will be invoked.

Example Code:

// Bot activation example
function activateBot(uint256 gameState) external {
    // Check if the game state meets the condition
    if (gameState > playerConditions[msg.sender]) {
        // Trigger the bot to execute the multi-step process
        triggerBot(gameState);
    }
}
PreviousAI-Driven Gaming AutomationNextData Transmission and In-Game Execution

Last updated 1 year ago

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