Data Transmission and In-Game Execution

Mechanics:

  1. Sending Data:

    • Data Packaging: The bot packages necessary data for transmission, encoding it in a format that the game server can interpret.

    • Server Interaction: Data is sent to a specific game server linked to the bot. The game server acts as an endpoint for data transmission within the gaming network.

  2. Execution:

    • Game Server Interaction: The game server receives the data and executes the predefined actions. The server methods are invoked with the data provided by the bot, allowing for the execution of complex in-game sequences.

Example Code:

// Data transmission and execution example
function transmitData(uint256 data) external {
    // Send data to the game server
    gameServer.executeGameAction(playerId, actionId);
}

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